The obsession with Pokemon Go has gripped the entire world, resulting in car accidents, robberies, and general outdoorsy mayhem. This can perhaps be seen as a metaphor for how technology is becoming a deeply embedded part of our lives.
Like tablets and smartphones replaced yo-yos and hand-held water games, here is a list of a few nostalgic pieces of our past which will soon follow suit, ending up as alien, outdated concepts for the upcoming generation:
Outdoor Games With Zero Intereference from Technology
Hopscotch
One has to have played this game to be able to cherish the charm of drawing squares on the ground, just big enough to accommodate a foot or two. It won’t be long before virtual reality comes up with a counterpart.
Or will it?
Kho Kho
The confusion and the ensuing laughter of running when it’s not your turn to turn and vice versa ensured that Kho-Kho remained one of the most fun games to have ever existed. Video games, take note.
Unlike Pokemon Go, which requires a mobile phone at the least for the user to participate, games like hopcotch and kho kho could be played minus any dependence on technology.
Cameras with Film Rolls
We cannot help but wonder (with a slight tinge of regret) at how people in the future will never know what it’s like to wait for a photograph to develop to see what it would look like, and of the joys of a world where selfie-parades were not the norm.
Board Games
Ludo, Snakes and Ladders, Life, Business, Battleships – the list is endless; everyone has a favourite board game of their own and friendships were defined by them. Even hours and hours of this family activity did not lead to posture-related health issues or weakened eye-sight. Yes, we are looking at you, computer, TV and mobile screens.
Hand-Held Water Games
With increasing cases of the Carpal Tunnel Syndrome and De Quervain’s Tenosynovitis (yes, it’s a legit condition), to name some of the many wrist or arm related conditions that plague millennials, hand-held water games is what tweens and children busied their hands with a couple of years ago.
The obsession to loop the rings had the potential of driving the players up the wall, while also offering the promise of gratification matched by few other activities.
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