Two weeks back, the Narendra Modi government banned online games involving real money in what can be described as a rushed decision. The Promotion and Regulation of Online Gaming Bill, 2025 was passed in the Lok Sabha through a voice vote the same day it was tabled on 20 August. The next day, it was presented and passed in the Rajya Sabha. And the day after, it received the President’s nod.
The ban, which comes into effect on Wednesday, 1 October, would directly translate to closure of 400+ companies and the loss of over 2 lakh jobs, claimed a letter jointly written by the All India Gaming Federation (AIFG), E-Gaming Federation (EGF), and the Federation of India Fantasy Sports (FIFS), and reportedly sent to Union Home Minister Amit Shah.
The industry bodies underlined that online gaming generates Rs 31,000 crore in annual revenue. Why didn’t the government deem it fit to open the Bill to a meaningful debate when billions in revenue and lakhs of jobs are on the line?

